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Eu4 espionage guide
Eu4 espionage guide













eu4 espionage guide

#Eu4 espionage guide generator#

Head through the door and walk through the corridors to find the Generator Room. Your squad will quickly realize that the power is out, but there’s a Generator Room far to the southeast where you can flip on the power. The Motion Tracker should attract some enemies toward the Sentry Gun, but you will have to deal with the rest. Put your Tecker to work on it and protect them with your other Marines. Shortly ahead, you’ll see a door that can be decrypted. When you’re ready, trigger your Motion Tracker and head west across the catwalk to initiate the fight. They’ll help you by drawing away some attention. Before you do that, place a Sentry Gun and Motion Tracker pointing northwest along the catwalk. The xenomorphs won’t start coming until you turn the corner on the catwalk. They need to traverse a long catwalk and interact with a terminal while aliens swarm all around them. If you’re ready to continue the Primary Objectives, move through the long hallway leading to the Helium Storage room, unlock the door, and accept the “Danger Incoming” prompt. If you want to do the Secondary Objectives, skip down to these sections: Now you have a choice: you can move on to the Primary Objectives, or you can turn around and complete all the Secondary Objectives that are behind you.

eu4 espionage guide

Pick up the Datapad by the security doors, and interact with the terminal to unlock the door. Move directly north through the building to follow the Primary Objective marker.

eu4 espionage guide

If you start with the west entrance, you won’t get far before having to turn around. Head southeast to enter the building from the south side. Now you’ll need to enter the larger building that takes up most of the complex. If you brought a Tecker and need some Medical Supplies, go ahead and stock up. It’s only accessible by decrypting the door on the outside of the building. Keen-eyed players may notice that there’s a room on the east side of the building that’s cut off. Here’s the route you’ll take, xenos are marked with a red X, and a Datapad is marked with a green diamond. Explore carefully, though there are xenomorphs in stasis all around you. Head north to enter the SatCom room and interact with the terminal. Next, you need to find the SatCom link so Hayes can learn more about the facility. You’ll be able to determine who it is by reading the Datapads you find along the way. You will encounter three survivors in this mission, one of which is the mole. Hayes will mention the possibility of a mole in the Weyland-Yutani and announces that they may be alive. Your Marines will walk into a nearby office on their own, where you can find another Datapad. Before you head inside, grab the Datapad to the left of the door. Your first target is the Administrative Building directly to the north. If they had any questions about xenomorphs being around, they’ve been answered. When the Marines disembark from the APC at the start of this mission, they’re greeted by the corpse of another Marine.















Eu4 espionage guide